SystemsThinking

Minecraft vs. The Last of Us: Narrative or Declarative Design? - TGB Podcast S2 E9

Minecraft vs. The Last of Us: Narrative or Declarative Design? - TGB Podcast S2 E9

Do you want to tell a story, or let the player build one? We compare Narrative (scripted) design with Declarative (emergent) design and show you how to choose the right path for your project.

Achiever, Explorer, Socializer, or Killer? (Bartle Player Types) - The Game Beyond Podcast S2 E8

Achiever, Explorer, Socializer, or Killer? (Bartle Player Types) - The Game Beyond Podcast S2 E8

You aren't designing for everyone; you’re designing for specific types of brains. We break down the 4 Bartle Player Types and show you how to satisfy every one of them in a single system.