Want to build your first game but don't know where to start? Read our step-by-step guide to video game design, from core hook to the magic of "game feel."
Want to build your first game but don't know where to start? Read our step-by-step guide to video game design, from core hook to the magic of "game feel."
Learn why top game designers focus on systems rather than just "fun." Discover how to harness Cognitive Surplus to turn players into problem solvers.
Not another random generator.
This one thinks like a game designer:
• Worlds
• Gameplay verbs
• Tone & audience
• Visual direction
Here’s a sneak peek 👇
#GameDesign #WorldGenerator
Serious game design is changing how we solve problems. These games are fun but also teach important lessons. Our masterclass will show you how to make these games and use them to tackle real-world issues.
Understand the history and evolution of serious game design.
Learn the key principles for balancing fun and educational value in game design.
Discover the various applications of serious games in industries like healthcare, corporate training, and education.
Grasp the importance of playtesting and iteration in creating effective games.
In 2012 I set out to teach the secrets I had learned, of Serious Game Design. Since then thousands of students have taken my Basic Game Design Course online so far. Since I launched it 6 years ago, I have had lots of great feedback about how it helped inspire and change people's lives. This makes me so excited to announce the following news.
Researchers watched AI agents form relationships, revolt against authority, and destroy a virtual city. Explore what this reveals about game theory, emergent gameplay, and the future of simulation design.
Goals are the compass of your game. We discuss how to structure short-term vs. long-term objectives to maintain momentum.
Ever lost track of time while playing? That's Flow. We explore the delicate balance between challenge and skill.
Is Minecraft a game or a toy? Understand the four essential elements every game needs: Voluntary Participation, Goals, Rules, and Feedback.
Want to build your first game but don't know where to start? Read our step-by-step guide to video game design, from core hook to the magic of "game feel."