Learn to Create Interactive Stories with TWINE

Course Duration: 1 hour
Instructor: Gabe Mac
Price: $20 (ON SALE, SAVE $79)

Are you a fan of creating role-playing games for your friends or do you have a passion for writing fantasy stories? If so, The Game Beyond's course on programming interactive novels is the perfect fit for you!

Using TWINE, an open-source game development platform designed to make interactive story creation accessible to anyone, this course is perfect for beginners who are intimidated by complex tech jargon and coding. In just one hour, you will learn how to code and create your very own interactive novel.

TWINE has been used by individuals of all ages, from pre-schoolers to seniors, and with this course, you can join the ranks of those who have successfully used the platform to bring their ideas to life. Don't miss out on this opportunity to learn and share your interactive novel with friends!


Learn more about The TWINE Course:

In this training, you'll learn how to design a video game using TWINE, an open-source development platform for interactive novel creation.

By the end of this course, you'll be able to develop your own game in TWINE, save and share it with others, and modify existing games to fit your needs. You'll also gain a foundational understanding of coding and game development theory.

This course is perfect for anyone interested in IT or game design, as well as teachers who want to teach coding to their students. No previous programming or acting experience is necessary, and all the tools you need are available for free online.

This course covers a range of topics, including how to start a project in TWINE, interactive narrative structures, conditional and random programming, adding images, and interaction programming.

For best results, consider taking this course with a group of friends or colleagues. Don't miss out on this opportunity to expand your skills and creativity with TWINE!

About Your Coach

Gabriel McIntyre, also known as Gabe Mac, is an experienced Interactive Performance, New Media and Game Design instructor, with over 20 years of teaching experience at various colleges in Europe. He has worked on numerous game projects for clients such as Guerrilla Games, Davilex, T-Mobile, and Microsoft. Gabe is a renowned speaker and has given keynote speeches at conferences worldwide, including DLD (Munich) and Le Web (Paris). He was previously the Head of Innovation at Indie Amsterdam, where his campaigns won several digital and advertising awards. Currently, he is travelling the world, teaching organizations, students, and artists how to change the world through serious game design.

Gabe is fast. He knows stuff you need to know. When you are around Gabe you will learn things. And he’s great to drink a beer with, once in a while.
— Mathijs Konings, Co owner / Producer at Monobanda